Search results
Results from the WOW.Com Content Network
IEEE Transactions on Neural Networks and Learning Systems is a monthly peer-reviewed scientific journal published by the IEEE Computational Intelligence Society. It covers the theory, design, and applications of neural networks and related learning systems. According to the Journal Citation Reports, the journal had a 2021 impact factor of 14. ...
The publications of the Institute of Electrical and Electronics Engineers (IEEE) constitute around 30% of the world literature in the electrical and electronics engineering and computer science fields, [citation needed] publishing well over 100 peer-reviewed journals. [1]
Wolpert and Macready give two NFL theorems that are closely related to the folkloric theorem. In their paper, they state: We have dubbed the associated results NFL theorems because they demonstrate that if an algorithm performs well on a certain class of problems then it necessarily pays for that with degraded performance on the set of all remaining problems.
IEEE Transactions on Image Processing. Goller, B. (2011). "A stochastic model updating technique for complex aerospace structures". Finite Elements in Analysis and Design. Tartaglia, G. G. (2006). "Prediction of Local Structural Stabilities of Proteins from Their Amino Acid Sequences". Structure.
Neural architecture search (NAS) [1] [2] is a technique for automating the design of artificial neural networks (ANN), a widely used model in the field of machine learning.NAS has been used to design networks that are on par with or outperform hand-designed architectures.
Bidirectional recurrent neural networks (BRNN) connect two hidden layers of opposite directions to the same output.With this form of generative deep learning, the output layer can get information from past (backwards) and future (forward) states simultaneously.
In machine learning (ML), a learning curve (or training curve) is a graphical representation that shows how a model's performance on a training set (and usually a validation set) changes with the number of training iterations (epochs) or the amount of training data. [1]
A Tsetlin machine is a form of learning automaton collective for learning patterns using propositional logic. Ole-Christoffer Granmo created [1] and gave the method its name after Michael Lvovitch Tsetlin, who invented the Tsetlin automaton [2] and worked on Tsetlin automata collectives and games. [3]