enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is a powerful technique—in general the convergence is quadratic: as the method converges on the root, the difference between the root and the approximation is squared (the number of accurate digits roughly doubles) at each step. However, there are some difficulties with the method.

  3. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    Finding roots in a specific region of the complex plane, typically the real roots or the real roots in a given interval (for example, when roots represents a physical quantity, only the real positive ones are interesting). For finding one root, Newton's method and other general iterative methods work generally well.

  4. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  5. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    The geometric interpretation of Newton's method is that at each iteration, it amounts to the fitting of a parabola to the graph of () at the trial value , having the same slope and curvature as the graph at that point, and then proceeding to the maximum or minimum of that parabola (in higher dimensions, this may also be a saddle point), see below.

  6. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  7. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a recursive method that generates a new approximation of a root ξ of f at each iteration using the three prior iterations. Starting with three initial values x 0, x −1 and x −2, the first iteration calculates an approximation x 1 using those three, the second iteration calculates an approximation x 2 using x 1, x 0 and x −1, the third iteration calculates an ...

  8. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    Bairstow's approach is to use Newton's method to adjust the coefficients u and v in the quadratic + + until its roots are also roots of the polynomial being solved. The roots of the quadratic may then be determined, and the polynomial may be divided by the quadratic to eliminate those roots.

  9. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Figure 4. Graphing calculator computation of one of the two roots of the quadratic equation 2x 2 + 4x − 4 = 0. Although the display shows only five significant figures of accuracy, the retrieved value of xc is 0.732050807569, accurate to twelve significant figures. A quadratic function without real root: y = (x − 5) 2 + 9.