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  2. Zeno Clash - Wikipedia

    en.wikipedia.org/wiki/Zeno_Clash

    Zeno Clash is a first-person fighting video game with elements of a first-person shooter. It is the debut game of developer ACE Team and uses the Source engine . It was released for download through content delivery service Steam on 21 April 2009.

  3. Clash: Artifacts of Chaos - Wikipedia

    en.wikipedia.org/wiki/Clash:_Artifacts_of_Chaos

    Clash: Artifacts of Chaos is a 2023 action-adventure game developed by ACE Team and published by Nacon.The game is the third installment in the Zeno Clash series.It was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on March 9, 2023, to mixed reviews from critics.

  4. ACE Team - Wikipedia

    en.wikipedia.org/wiki/ACE_Team

    Zeno Clash was first released on 21 April 2009, self-published by ACE Team for Microsoft Windows. [9] A sequel, Zeno Clash 2, was announced shortly thereafter. [10] Retail releases of Zeno Clash came by hand of publishers Tripwire Interactive and Iceberg Interactive in February 2010 and March 2010, respectively.

  5. Zeno Clash 2 - Wikipedia

    en.wikipedia.org/wiki/Zeno_Clash_2

    Zeno Clash 2 (stylized as Zeno Clash II) is a first-person action role-playing [1] and beat 'em up video game developed by ACE Team as the follow-up to 2009's Zeno Clash. It was published by Atlus for Microsoft Windows, PlayStation 3, and Xbox 360 in 2013. The game is a direct sequel and features the same characters and setting as the first.

  6. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source , Counter-Strike: Source , and Half-Life 2 . Valve used Source in many of their games in the following years, including Team Fortress 2 , Counter-Strike: Global Offensive , Dota 2 , and the Portal and Left 4 Dead ...

  7. List of indie game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_indie_game_developers

    The studio began as an xbox game studios first-party developer and their first commercial video game was the Ori video game series which was entirely financed by Microsoft who also holds the games Intellectual Property.

  8. Gmax - Wikipedia

    en.wikipedia.org/wiki/Gmax

    There has been some debate as to whether exporting Quake 3 models for use with a game other than Quake 3 is a violation of the Gmax software license agreement (or EULA). Product manager Paul Perreault has publicly stated that "Gmax is a tool to create 3d content—what you create with Gmax is your business, not ours."

  9. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Zeno Rogue Released in 2011 on GitHub [28] as open-source non-Euclidean roguelike, it was commercialized in 2015 on Steam and other distributors. [29] Ion Fury: 2019 First-person shooter GNU General Public License: Proprietary: Voidpoint Ion Fury is based on the EDuke32 source port of Duke Nukem 3D, which is under the GNU General Public License.