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  2. MyCoke - Wikipedia

    en.wikipedia.org/wiki/MyCoke

    MyCoke (formerly known as Coke Music and Coke Studios) was an online chat game used for marketing the Coca-Cola brand and products. It was created in January 2002 by VML Inc (Previously Studiocom) [1] an Atlanta-based digital agency using core technology from Sulake Corporation, the company responsible for a similar popular online game called Habbo Hotel.

  3. Habbo - Wikipedia

    en.wikipedia.org/wiki/Habbo

    In December 2022, Sulake released Habbo X. Currently in an alpha test phase, Habbo X is a game that focuses on community building, interoperability, and play-and-earn mechanics. In June 2024, Sulake released Habbo Hotel: Origins, which is a version of the 2005 Habbo client software with a more community lead approach. Targeted at adults only.

  4. Virtual Magic Kingdom - Wikipedia

    en.wikipedia.org/wiki/Virtual_Magic_Kingdom

    Virtual Magic Kingdom, also known as VMK, was a massively multiplayer online game developed by Walt Disney Parks and Resorts and Sulake and published by The Walt Disney Company. It was a virtual representation of the Disneyland -style theme parks , containing areas and minigames which were based on real park scenery and attractions.

  5. This cutesy iPhone game is somehow connected to Habbo Hotel ...

    www.aol.com/news/2012-01-13-niko-iphone-ipad...

    Sulake, Finnish creator of social game/online community Habbo Hotel, has announced Niko, a free-to-play (sort of) iPhone and iPad game set to launch on the App Store Jan. 19.

  6. Sulake - Wikipedia

    en.wikipedia.org/wiki/Sulake

    Channel 4 News identified that Sulake was allowing users to post pornographic and violent messages - despite the fact that Habbo is targeted at young teenagers. [9] [10] On 13 June 2012, one of the main shareholders, 3i, which held 16 per cent of shares, declared it was pulling out of Sulake shares alongside other investors including Balderton ...

  7. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Notable examples of games that used this model in the early 2000s include the social networking site Habbo Hotel (2001), developed by the Finnish company Sulake, and Linden Lab's 2003 virtual world game Second Life.

  8. List of online video platforms - Wikipedia

    en.wikipedia.org/wiki/List_of_online_video_platforms

    Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]

  9. Talk:Habbo/Archive 4 - Wikipedia

    en.wikipedia.org/wiki/Talk:Habbo/Archive_4

    Habbo Hotel is a virtual community for teenagers owned and operated by Sulake Corporation that combines the two concepts of a chat room and an online game. I figure that the two words for teenagers is a small enough edit that it gets the point across without bogging down the intro or article, and lets "old folks" like me know it's not really ...