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  2. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. Commercially, id Tech 3 competed with early versions of the Unreal Engine; both were widely licensed. Originally proprietary, it is now open-source software. id ...

  3. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech 3 was updated with the 2001 release of Return to Castle Wolfenstein, which included a single-player scripting system. id Tech 3 was also used to power the first Call of Duty title in 2003, ultimately spawning the IW engine. It was also used for Wolfenstein: Enemy Territory. The source code was released on 12 August 2010 under GPL-3.0-or ...

  4. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Quake 3, ioquake3 is an open-source derivative id Tech 3.5: id Software: ... Return to Castle Wolfenstein, iortcw is an open-source derivative id Tech 4: id Software:

  5. Carmack releases open source Wolfenstein for iPhone

    www.aol.com/news/2009-03-24-carmack-releases...

    The following post was assembled using two documents (Carmack_iPhone_development.doc and readme_iWolf.txt) written by John Carmack and included in Wolf3D iPhone v1.0 Source. The documents are ...

  6. Wolfenstein: Enemy Territory - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein:_Enemy_Territory

    In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community. [5] The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified id Tech 3 engine, which has been open source since 2005. As of the first day of the August 2010 QuakeCon, the entire ...

  7. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    Wolfenstein 3D spawned a prequel and a sequel: the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, using the id Tech 3 engine. A third Wolfenstein sequel, simply titled Wolfenstein, was released by Raven Software, using the id Tech 4 engine.

  8. List of formerly proprietary software - Wikipedia

    en.wikipedia.org/wiki/List_of_formerly...

    id Tech 3.5: 2001 2010 GPL-3.0-or-later: The released version is the source code to Return to Castle Wolfenstein and Wolfenstein: Enemy Territory. [73] id Tech 4: 2004 2011 GPL-3.0-or-later: The released version is the source code to Doom 3. Changes to the code had to be made to avoid use of the patented Carmack's Reverse. id Tech 4.5: 2012 ...

  9. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.