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  2. Hyperrealism (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Hyperrealism_(visual_arts)

    Sculptures utilize polyesters applied directly onto the human body or mold. Hyperrealism requires a high level of technical prowess and virtuosity to simulate a false reality. As such, hyperrealism incorporates and often capitalizes upon photographic limitations such as depth of field, perspective and range of focus.

  3. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  4. Human image synthesis - Wikipedia

    en.wikipedia.org/wiki/Human_image_synthesis

    The whole process of making digital look-alikes i.e. characters so lifelike and realistic that they can be passed off as pictures of humans is a very complex task as it requires photorealistically modeling, animating, cross-mapping, and rendering the soft body dynamics of the human appearance.

  5. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  6. Realism (arts) - Wikipedia

    en.wikipedia.org/wiki/Realism_(arts)

    According to Kornelije Kvas, "the realistic figuration and re-figuration of reality form logical constructs that are similar to our usual notion of reality, without violating the principle of three types of laws – those of natural sciences, psychological and social ones". [16]

  7. Hyperreality - Wikipedia

    en.wikipedia.org/wiki/Hyperreality

    Hyperreality is significant as a paradigm to explain current cultural conditions. Consumerism, because of its reliance on sign exchange value (e.g. brand X shows that one is fashionable, car Y indicates one's wealth), could be seen as a contributing factor in the creation of hyperreality or the hyperreal condition.

  8. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    The T-pose is primarily used as the default armature pose for skeletal animation in 3D software, which is then manipulated to create animation. The purpose of the T-pose relates to the important elements of the body being axis-aligned, thereby making it easier to rig the model for animation, physics, and other controls. Depending on the exact ...

  9. List of fictional rodents - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_rodents

    Rat Pearls Before Swine: Rat is a narcissistic, misanthropic rat and an antihero. He frequently breaks the fourth wall, as well as being aware of his existence as a fictional comic strip character. Because of this, Rat is often critical of the comic strip's style and artwork as well as the other characters in the strip and many other living things.