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"Freya" (1882) by Carl Emil Doepler. In Norse mythology, Fólkvangr (Old Norse "field of the host" [1] or "people-field" or "army-field" [2]) is a meadow or field ruled over by the goddess Freyja where half of those that die in combat go upon death, whilst the other half go to the god Odin in Valhalla.
Freyja and her afterlife field Fólkvangr, where she receives half of the slain, have been theorized as connected to the valkyries. Scholar Britt-Mari Näsström points out the description in Gylfaginning where it is said of Freyja that "whenever she rides into battle she takes half of the slain", and interprets Fólkvangr as "the field of the ...
Valhalla is an afterlife where those who die in battle gather as einherjar, in preparation for the last great battle during Ragnarök. In opposition to Hel's realm, which was a subterranean realm of the dead, it appears that Valhalla was located somewhere in the heavens.
Freya (1882) by Carl Emil Doepler The goddess Freyja and her afterlife field Fólkvangr , where she receives half of the slain, has been theorized as connected to the valkyries. Britt-Mari Näsström points out the description in Gylfaginning where it is said of Freyja "whenever she rides into battle she takes half of the slain", and interprets ...
Joseph S. Hopkins and Haukur Þorgeirsson, building on suggestions by archaeologist Ole Crumlin-Pedersen and others, link the Vanir to ship burial customs among the North Germanic peoples, proposing an early Germanic model of a ship in a "field of the dead" that may be represented both by Freyja's afterlife field Fólkvangr and by the Old ...
Valhalla is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, in the Prose Edda (written in the 13th century by Snorri Sturluson), in Heimskringla (also written in the 13th century by Snorri Sturluson), and in stanzas of an anonymous 10th-century poem commemorating the death of Eric Bloodaxe known as Eiríksmál as compiled in Fagrskinna.
Selecting among half of those who die in battle (the other half go to the goddess Freyja's afterlife field Fólkvangr), the valkyries bring their chosen to the afterlife hall of the slain, Valhalla, ruled over by the god Odin. There, when the einherjar are not preparing for the events of Ragnarök, the valkyries bear them mead.
The novel is narrated in the first-person view by Magnus Chase, 16-year-old demigod and homeless orphan and after his death he arrives in a Norse afterlife as an Einherji, Magnus discovers that he is the son of the Norse deity, Frey, and must stop Fenris Wolf from leaving his prison and ending the world.