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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Manga. How to Draw Manga ( Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States. The English-language volumes in the ...

  3. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    Moho (software) Moho (previously marketed as Anime Studio) is a proprietary vector -based 2D animation application distributed by Lost Marble LLC. It has two distinct packages: Moho Pro and Moho Debut. Moho Debut is similar to the pro version, but with restricted features.

  4. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    Model sheet. A sample model sheet from the DVD tutorial 'Chaos&Evolutions'. In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games. [ 1]

  5. Mie (pose) - Wikipedia

    en.wikipedia.org/wiki/Mie_(pose)

    The mie ( 見え or 見得, Japanese pronunciation: [mi.eꜜ] ), a powerful and emotional pose struck [1] by an actor, who then freezes for a moment, is a distinctive element of aragoto Kabuki performance. Mie means 'appearance' or 'visible' in Japanese, and one of the primary purposes of this convention is to draw attention to a particularly ...

  6. The Best Anime Games You Can Play Right Now - AOL

    www.aol.com/best-anime-games-play-now-151628666.html

    Okay, hear me out — I know Ace Attorney is probably the furthest thing from anime on this list, but it did get an anime adaptation that more or less looks identical to the games, and covers a ...

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  8. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The squash and stretch principle: rigid, non-dynamic movement of a ball is compared to a "squash" at impact and a "stretch" during the fall and after the bounce. Also, the ball moves less in the beginning and end (the "slow in and slow out" principle). The purpose of squash and stretch [ 4] is to give a sense of weight and flexibility to drawn ...

  9. List of capoeira techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_capoeira_techniques

    The late 19th century street-fighting capoeiragem was a mixed martial art, combining five main fighting techniques: headbutts, foot kicks, open hand blows, blades, and stick techniques. [ 7] The straight razor ( navalha) was most common capoeira weapon, also used for assassinations. [ 8] Blade techniques were a natural extension of unarmed ...