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Ergonomics (or human factors) is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design to optimize human well-being and overall system performance. Part of a series on.
The field of ergonomics employs anthropometry to optimize human interaction with equipment and workplaces. Anthropometry (/ ænθrəˈpɒmɪtrɪ / ⓘ, from Ancient Greek ἄνθρωπος (ánthrōpos) 'human' and μέτρον (métron) 'measure') refers to the measurement of the human individual. An early tool of physical anthropology, it has ...
Cognitive ergonomics is a scientific discipline that studies, evaluates, and designs tasks, jobs, products, environments and systems and how they interact with humans and their cognitive abilities. It is defined by the International Ergonomics Association as "concerned with mental processes, such as perception, memory, reasoning, and motor ...
Ergonomic hazards are common and varied, but there are solutions to reduce these hazards and keep employees safe. Ergonomic hazards are physical conditions that may pose a risk of injury to the musculoskeletal system due to poor ergonomics. These hazards include awkward or static postures, high forces, repetitive motion, or short intervals ...
A series of images that represent research (left) and practice (right) in the field of academic kinesiology. Kinesiology (from Ancient Greek κίνησις (kínēsis) 'movement' and -λογία -logía 'study of') is the scientific study of human body movement. Kinesiology addresses physiological, anatomical, biomechanical, pathological ...
General ergonomics concepts. Aesthetics – Branch of philosophy dealing with the nature of art, beauty, and taste. Comfort – Sense of physical or psychological ease. Usability, also known as Ease of use – Capacity of a system for its users to perform tasks. Business performance management – Processes to bring output into alignment with ...
Fitts's law: draft of target size W and distance to target D. Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and ...
Overview. Computer-aided ergonomics is an interdisciplinary field of work that involves the use of a computer to solve complex problems regarding a human body interacting with an environment. As the title reveals, having a computer to help find the best ergonomic solution in a given situation. Ergonomics traditionally involves many disciplines ...