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  2. 14 relaxing video games to help you destress - AOL

    www.aol.com/news/best-relaxing-video-games...

    The whole project has an intensely personal feel, like peering into someone’s brain and seeing how this kind of art speaks to them. Some may see that as unbearably pretentious, but even on a ...

  3. 23 Dips for Football Games That’ll Keep Everyone ... - AOL

    www.aol.com/23-dips-football-games-ll-145700385.html

    Simple, yet satisfying for any game day gathering. Get the Recipe: 3-Minute Citrus Aioli. FoodnService. Cream Cheese Corn Dip. Cream Cheese Corn Dip is always a crowd favorite during football ...

  4. Among Us - Wikipedia

    en.wikipedia.org/wiki/Among_Us

    Among Us is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game allows for cross-platform play; it was released on iOS and Android devices in June 2018 and on Windows later that year in November. It was ported to the Nintendo Switch in December 2020 and on the PlayStation 4 ...

  5. Celeste (video game) - Wikipedia

    en.wikipedia.org/wiki/Celeste_(video_game)

    Celeste (video game) Celeste. (video game) Celeste is a 2018 platform game developed and published by indie studio Maddy Makes Games. [a] The player controls Madeline, a young woman with anxiety and depression who aims to climb Celeste Mountain.

  6. Satisfaction equilibrium - Wikipedia

    en.wikipedia.org/wiki/Satisfaction_Equilibrium

    In game theory, a satisfaction equilibrium is a solution concept for a class of non-cooperative games, namely games in satisfaction form.Games in satisfaction form model situations in which players aim at satisfying a given individual constraint, e.g., a performance metric must be smaller or bigger than a given threshold.

  7. Cozy game - Wikipedia

    en.wikipedia.org/wiki/Cozy_game

    A cozy game is a video game genre that emphasizes non-violence and relaxation. Initially derived from the life simulation genre, cozy games commonly include activities such as gathering and growing plants and nurturing other characters. They often have open-ended goals that encourage self-expression. While developers have suggested the style ...

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