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The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, () below stands in for the complexity of the chosen multiplication algorithm.
Computing the k th power of a matrix needs k – 1 times the time of a single matrix multiplication, if it is done with the trivial algorithm (repeated multiplication). As this may be very time consuming, one generally prefers using exponentiation by squaring , which requires less than 2 log 2 k matrix multiplications, and is therefore much ...
The best known lower bound for matrix-multiplication complexity is Ω(n 2 log(n)), for bounded coefficient arithmetic circuits over the real or complex numbers, and is due to Ran Raz. [32] The exponent ω is defined to be a limit point, in that it is the infimum of the exponent over all matrix multiplication algorithms. It is known that this ...
The library routines would also be better than average implementations; matrix algorithms, for example, might use full pivoting to get better numerical accuracy. The library routines would also have more efficient routines. For example, a library may include a program to solve a matrix that is upper triangular.
Naïve matrix multiplication requires one multiplication for each "1" of the left column. Each of the other columns (M1-M7) represents a single one of the 7 multiplications in the Strassen algorithm. The sum of the columns M1-M7 gives the same result as the full matrix multiplication on the left.
In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [ 1 ] [ 2 ] It is especially suitable for computers laid out in an N × N mesh. [ 3 ]
With n matrices in the multiplication chain there are n−1 binary operations and C n−1 ways of placing parentheses, where C n−1 is the (n−1)-th Catalan number. The algorithm exploits that there are also C n−1 possible triangulations of a polygon with n+1 sides. This image illustrates possible triangulations of a regular hexagon. These ...