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  2. Killer sudoku - Wikipedia

    en.wikipedia.org/wiki/Killer_Sudoku

    Example of a Killer Sudoku problem Solution to the example above The same example problem, as it would be printed in black and white. Killer sudoku (also killer su doku, sumdoku, sum doku, sumoku, addoku, or samunanpure サムナンプレ sum-num(ber) pla(ce)) is a puzzle that combines elements of sudoku and kakuro.

  3. Takuzu - Wikipedia

    en.wikipedia.org/wiki/Takuzu

    Takuzu, also known as Binairo, is a logic puzzle involving placement of two symbols, often 1s and 0s, on a rectangular grid. The objective is to fill the grid with 1s and 0s, where there is an equal number of 1s and 0s in each row and column and no more than two of either number adjacent to each other.

  4. Battleship (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Battleship_(puzzle)

    The basic solving strategy for a Battleship puzzle is to add segments to incomplete ships where appropriate, draw water in squares that are known not to contain a ship segment, and to complete ships in a row or column whose number is the same as the number of unsolved squares in that row or column, respectively.

  5. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  6. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    The general problem of solving Sudoku puzzles on n 2 ×n 2 grids of n×n blocks is known to be NP-complete. [8] A puzzle can be expressed as a graph coloring problem. [9] The aim is to construct a 9-coloring of a particular graph, given a partial 9-coloring. The Sudoku graph has 81 vertices, one vertex for each cell.

  7. Fill-In (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Fill-In_(puzzle)

    The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...

  8. Hashiwokakero - Wikipedia

    en.wikipedia.org/wiki/Hashiwokakero

    Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli. [1] It has also been published in English under the name Bridges or Chopsticks (based on a mistranslation: the hashi of the title, 橋, means bridge; hashi written with another character, 箸, means chopsticks).

  9. Metapuzzle - Wikipedia

    en.wikipedia.org/wiki/Metapuzzle

    In a compilation metapuzzle, the answers to puzzles unite as components used to solve a final puzzle. This form of puzzle is particularly inclined towards backsolving, where some of the component puzzle answers are used to solve the final metapuzzle, and the metapuzzle's solution is used to solve the remaining component puzzles.