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A method might look at how variables change with respect to some loop condition (possibly showing termination for that loop), other methods might try to transform the program's calculation to some mathematical construct and work on that, possibly getting information about the termination behaviour out of some properties of this mathematical model.
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
On some systems, this loop will execute ten times as expected, but on other systems it will never terminate. The problem is that the loop terminating condition (x != 1.1) tests for exact equality of two floating point values, and the way floating point values are represented in many computers will make this test fail, because they cannot ...
After a function's value is computed for that parameter or set of parameters, the result is stored in a lookup table that is indexed by the values of those parameters; the next time the function is called, the table is consulted to determine whether the result for that combination of parameter values is already available. If so, the stored ...
After completing all the statements in the loop body, the condition, (x < 5), is checked again, and the loop is executed again, this process repeating until the variable x has the value 5. It is possible, and in some cases desirable, for the condition to always evaluate to true, creating an infinite loop .
Loop fission (or loop distribution) is a compiler optimization in which a loop is broken into multiple loops over the same index range with each taking only a part of the original loop's body. [ 1 ] [ 2 ] The goal is to break down a large loop body into smaller ones to achieve better utilization of locality of reference .
The closed-loop transfer function is measured at the output. The output signal can be calculated from the closed-loop transfer function and the input signal. Signals may be waveforms, images, or other types of data streams. An example of a closed-loop block diagram, from which a transfer function may be computed, is shown below:
The simulation must keep track of the current simulation time, in whatever measurement units are suitable for the system being modeled. In discrete-event simulations, as opposed to continuous simulations, time 'hops' because events are instantaneous – the clock skips to the next event start time as the simulation proceeds.