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  2. File:UML class diagram with access modifiers.svg - Wikipedia

    en.wikipedia.org/wiki/File:UML_class_diagram...

    PlantUML source code.. @startuml class Example { +Foo #Bar -Baz +Foo() #Bar() -Baz() } note left of Example::Foo This field is public end note note left of Example::Bar This field is protected end note note left of Example::Baz This field is private end note note right of Example::Foo() This method is public end note note right of Example::Bar() This method is protected end note note right of ...

  3. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...

  4. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  5. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    The access modifiers, or inheritance modifiers, set the accessibility of classes, methods, and other members. Something marked public can be reached from anywhere. private members can only be accessed from inside of the class they are declared in and will be hidden when inherited.

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Modifiers are keywords used to modify declarations of types and type members. Most notably there is a sub-group containing the access modifiers. abstract - Specifies that a class only serves as a base class and cannot be instantiated.

  7. Unified Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Unified_Modeling_Language

    A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...

  8. Glossary of Unified Modeling Language terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_Unified...

    Class diagram - a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes and the relationships between the classes. Classifier - a category of UML elements that have some common features, such as attributes or methods.

  9. Access level - Wikipedia

    en.wikipedia.org/wiki/Access_level

    A third, protected, extends permissions to all subclasses of the corresponding class. Access levels modifiers are commonly used in Java [1] as well as C#, which further provides the internal level. [2] In C++, the only difference between a struct and a class is the default access level, which is private for classes and public for structs. [3]