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A superman punch is a technique used in Sanda, Lethwei, Muay Thai, ITF-style Taekwondo, kickboxing, mixed martial arts fighting and professional wrestling. [1] The technique involves bringing the rear leg forward to feign a kick, then snapping the leg back while throwing a cross, resulting in greater power behind the punch.
Clinch fighting or trapping is the part of stand-up fighting where the combatants are grappling in a clinch, typically using clinch holds. Clinching the opponent can be used to eliminate the opponent's effective usage of some kicks, punches, and melee weapons. The clinch can also be used as a medium to switch from stand-up fighting to ground ...
Kicking distance: The kicking distance is the most distant unarmed fighting position in which consistent contact can be made with the opponent. The combatants can use far-reaching quick kicks to the legs, body or head of the opponent. Martial arts such as Taekwondo emphasize the kicking distance in fighting.
Sanda or Sanshou (also known as Chinese boxing and Chinese kickboxing) is a form of kickboxing originally developed by the Chinese military based upon the study and practices of traditional Kung fu and modern combat fighting techniques; it combines traditional kickboxing, which include close range and rapid successive punches and kicks, with ...
This category is for terms used in or derived from the sport of kickboxing and affiliated styles such as muay Thai and sanshou. Pages in category "Kickboxing terminology" The following 53 pages are in this category, out of 53 total.
The straight knee (also known as a front knee) is a typical knee strike, and involves thrusting the front of the knee into the head or body of an opponent.The straight knee can be applied from a stand-up position both when the combatants are separated, or when they are clinching.
Footwork is essential in boxing.. Footwork is a martial arts and combat sports term for the general usage of the legs and feet in stand-up fighting.Footwork involves keeping balance, closing or furthering the distance, controlling spatial positioning, and/or creating additional momentum for strikes.
The force of the sweep either runs perpendicular to the opponent's leg or rises as it strikes the leg, lifting the foot from the ground. A sweep can be used to take the opponent to the ground or it can simply disrupt the opponent's balance long enough to make an opening for a punch or kick. In Japanese it is known as ashi-barai.