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  2. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  3. Collinearity equation - Wikipedia

    en.wikipedia.org/wiki/Collinearity_equation

    The equations originate from the central projection of a point of the object through the optical centre of the camera to the image on the sensor plane. [1] The three points P, Q and R are projected on the plane S through the projection centre C x- and z-axis of the projection of P through the projection centre C

  4. Projected area - Wikipedia

    en.wikipedia.org/wiki/Projected_area

    The geometrical definition of a projected area is: "the rectilinear parallel projection of a surface of any shape onto a plane". This translates into the equation: A projected = ∫ A cos ⁡ β d A {\displaystyle A_{\text{projected}}=\int _{A}\cos {\beta }\,dA} where A is the original area, and β {\displaystyle \beta } is the angle between ...

  5. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    Stereographic projection of the unit sphere from the north pole onto the plane z = 0, shown here in cross section. The unit sphere S 2 in three-dimensional space R 3 is the set of points (x, y, z) such that x 2 + y 2 + z 2 = 1.

  6. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  7. Helmert transformation - Wikipedia

    en.wikipedia.org/wiki/Helmert_transformation

    Undo the map projection: calculation of the ellipsoidal latitude, longitude and height (W, L, H) Convert from geodetic coordinates to geocentric coordinates : Calculation of x , y and z relative to the reference ellipsoid of surveying

  8. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  9. True length - Wikipedia

    en.wikipedia.org/wiki/True_length

    In a three-dimensional Euclidean space, lines with true length are parallel to the projection plane. For example, in a top view of a pyramid , which is an orthographic projection , the base edges (which are parallel to the projection plane) have true length, whereas the remaining edges in this view are not true lengths.