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Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
Crash Bandicoot: The Wrath of Cortex is a 2001 platform game developed by Traveller's Tales and published by Universal Interactive.It was first released for the PlayStation 2 and later ported to the Xbox, and GameCube, with Eurocom developing the GameCube version.
Crash Bandicoot is a ... Although running a software program stored in ROM, ... Coco Bandicoot as a playable character was omitted from the PlayStation 2 ...
Crash Team Racing [84] Sony Interactive Entertainment: August 10, 2010 3 Theme Hospital [85] Electronic Arts: August 31, 2010 3 Soviet Strike [86] Electronic Arts: September 14, 2010 16 Chō Aniki: Kyūkyoku Muteki Ginga Saikyō Otoko [87] MonkeyPaw Games September 20, 2010 16 Gaia Seed [87] MonkeyPaw Games September 20, 2010 3
The oldest game on this list is Ridge Racer, first released on the platform on December 3, 1994, while the most recent is Dancing Stage Party Edition, released November 15, 2002, when the PlayStation 2 had been out for more than two years. As of March 2007, a total of 962 million copies of PlayStation software had been shipped worldwide. [5]
Crash Nitro Kart is a 2003 kart racing game for the PlayStation 2, Xbox, GameCube, and Game Boy Advance; versions for the N-Gage and mobile phones were released in 2004. It is the second racing game in the Crash Bandicoot series after Crash Team Racing and the first game in the series to feature full motion videos.
Crash of the Titans is a 2007 platform game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360.It is the first game in the Crash Bandicoot series not to have a Japanese release, and the last to be published by Vivendi Games before Activision merged with the company the following year.
Coco Bandicoot as a playable character was omitted from the PlayStation 2 version of the game due to her distinct animations taking up much of the console's memory. [4] The Wii version of Crash: Mind over Mutant was created first, with the graphics scaled up for the Xbox 360, and scaled down for the PlayStation 2. [20]