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  2. Vertex figure - Wikipedia

    en.wikipedia.org/wiki/Vertex_figure

    These are seen as the vertices of the vertex figure. Related to the vertex figure, an edge figure is the vertex figure of a vertex figure. [3] Edge figures are useful for expressing relations between the elements within regular and uniform polytopes. An edge figure will be a (n−2)-polytope, representing the arrangement of facets around a ...

  3. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. Application to 3D models

  4. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    where V is the number of vertices, E is the number of edges, and F is the number of faces. This equation is known as Euler's polyhedron formula. Thus the number of vertices is 2 more than the excess of the number of edges over the number of faces. For example, since a cube has 12 edges and 6 faces, the formula implies that it has eight vertices.

  5. Vertex (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(graph_theory)

    A graph with 6 vertices and 7 edges where the vertex number 6 on the far-left is a leaf vertex or a pendant vertex. In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph ...

  6. Art gallery problem - Wikipedia

    en.wikipedia.org/wiki/Art_gallery_problem

    The vertices with any one color form a valid guard set, because every triangle of the polygon is guarded by its vertex with that color. Since the three colors partition the n vertices of the polygon, the color with the fewest vertices defines a valid guard set with at most ⌊ n / 3 ⌋ {\displaystyle \lfloor n/3\rfloor } guards.

  7. Triangle mesh - Wikipedia

    en.wikipedia.org/wiki/Triangle_mesh

    With index arrays, a mesh is represented by two separate arrays, one array holding the vertices, and another holding sets of three indices into that array which define a triangle. The graphics system processes the vertices first and renders the triangles afterwards, using the index sets working on the transformed data.

  8. Sprouts (game) - Wikipedia

    en.wikipedia.org/wiki/Sprouts_(game)

    Treat each cross as a graph with 5 vertices and 4 edges. In the starting position with n crosses, we have a planar graph with v = 5n vertices, e = 4n edges, f = 1 face, and k = n connected components. The Euler characteristic for connected planar graphs is 2. In a disconnected planar graph, we get + = + After m moves, we have:

  9. Unit distance graph - Wikipedia

    en.wikipedia.org/wiki/Unit_distance_graph

    A unit distance graph with 16 vertices and 40 edges. In mathematics, particularly geometric graph theory, a unit distance graph is a graph formed from a collection of points in the Euclidean plane by connecting two points whenever the distance between them is exactly one.