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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  4. Time derivative - Wikipedia

    en.wikipedia.org/wiki/Time_derivative

    A large number of fundamental equations in physics involve first or second time derivatives of quantities. Many other fundamental quantities in science are time derivatives of one another: force is the time derivative of momentum; power is the time derivative of energy; electric current is the time derivative of electric charge; and so on.

  5. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    [1] [2] Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  6. Desmos - Wikipedia

    en.wikipedia.org/wiki/Desmos

    The tool comes pre-programmed with 36 different example graphs for the purpose of teaching new users about the tool and the mathematics involved. [15] As of April 2017, Desmos also released a browser-based 2D interactive geometry tool, with supporting features including the plotting of points, lines, circles, and polygons.

  7. Differential calculus - Wikipedia

    en.wikipedia.org/wiki/Differential_calculus

    velocity is the derivative (with respect to time) of an object's displacement (distance from the original position) acceleration is the derivative (with respect to time) of an object's velocity, that is, the second derivative (with respect to time) of an object's position. For example, if an object's position on a line is given by

  8. Group-velocity dispersion - Wikipedia

    en.wikipedia.org/wiki/Group-velocity_dispersion

    In optics, group-velocity dispersion (GVD) is a characteristic of a dispersive medium, used most often to determine how the medium affects the duration of an optical pulse traveling through it. Formally, GVD is defined as the derivative of the inverse of group velocity of light in a material with respect to angular frequency, [1] [2]

  9. Finite difference coefficient - Wikipedia

    en.wikipedia.org/wiki/Finite_difference_coefficient

    To get the coefficients of the backward approximations from those of the forward ones, give all odd derivatives listed in the table in the previous section the opposite sign, whereas for even derivatives the signs stay the same. The following table illustrates this: [5]