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  2. Dead Space - Wikipedia

    en.wikipedia.org/wiki/Dead_Space

    A prequel to Dead Space 2 released in 2010, Dead Space Ignition is an action puzzle video game which follows Franco Delille, an engineer who witnesses the initial Necromorph outbreak on the Sprawl. The ending of Ignition directly sets up the opening of Dead Space 2 , where Delille is ordered to find and free Isaac Clarke from an EarthGov asylum ...

  3. Artix Entertainment - Wikipedia

    en.wikipedia.org/wiki/Artix_Entertainment

    The first game by Artix Entertainment was AdventureQuest, released in 2002.Set in the world of "Lore", it is a single-player, online role-playing video game.The gameplay, described as "purely combat" by the developers, allows players to complete quests and battle enemies using a variety of weapons, skills and items. [6]

  4. Dead Space (2023 video game) - Wikipedia

    en.wikipedia.org/wiki/Dead_Space_(2023_video_game)

    Dead Space features various changes from the original game. Unlike the original game where he was a silent protagonist, Isaac now has voice lines of his own.In addition, previous voice lines and conversations remade for the game were adjusted to include Isaac, allowing him to engage, argue, and bond with the other characters.

  5. List of Dead Space media - Wikipedia

    en.wikipedia.org/wiki/List_of_Dead_Space_media

    Dead Space is a media franchise created by Glen Schofield.The franchise is focused around a series of survival horror video games, the franchise was produced by Visceral Games (formerly EA Redwood Shores), and published by Electronic Arts from 2008 to 2013.

  6. AOL

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

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  8. Visceral Games - Wikipedia

    en.wikipedia.org/wiki/Visceral_Games

    Dead Space was a critical success, leading the studio to be rebranded to Visceral Games in 2009. [3] Along with this, the studio was moved out from EA Games and became its own division under EA, being the first "genre" studio within the company, with the focus of developing third-person action games in the same vein as Dead Space. [5]

  9. Never lose cell service again with this space-age satellite tech

    www.aol.com/news/never-lose-cell-again-space...

    Its current BlueBird satellites unfold to approximately 700 square feet in space, with future satellites planned to be three times larger and offer ten times the data capacity.