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The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up to four copies of a card from the game's current base and expansion sets. The Commander format ...
Tribal Wars: a constructed casual format in which one-third of every deck must be of a single creature type. [2] [62] Common tribes in Magic include elves, goblins, and merfolk. Certain cards are banned in the Magic Online variant of Tribal Wars that would be overly swingy against known enemy Tribal decks, such as Circle of Solace or Engineered ...
Aggro decks focus on converting their cards into damage; they prefer to engage in a race for tempo rather than a card advantage-based attrition war. Aggro generally relies upon creatures as its accumulative source of damage. Aggro decks can quickly overwhelm unprepared opponents and proceed to eke out the last bit of damage they need to end the ...
Magic: The Gathering Online Deck Series: Magic Online Deck Series: Legacy Format: No specific symbol N/A November 8, 2010 [309] Two 60-card decks with 15 card sideboards Momir Vig Basic Event Deck: No specific symbol N/A November 22, 2010 [310] Deck with 1 avatar card & 60 basic lands
Khans of Tarkir is a Magic: The Gathering block consisting of Khans of Tarkir (September 26, 2014), Fate Reforged (January 23, 2015), [9] and Dragons of Tarkir (March 27, 2015). The block's setting is based on a mix of cultures of Central and East Asia.
Over the last few years, pre-constructed Magic: The Gathering decks have traditionally centered around a given planeswalker, a powerful character from the fiction of that universe. The newest set of cards, Kaldheim launched on Feb. 5 without Planeswalker Decks, offering up pre-constructed Commander decks instead.
The Zendikar block is a Magic: The Gathering block consisting of the sets Zendikar (October 2, 2009), [1] Worldwake (February 5, 2010), [2] Rise of the Eldrazi (April 23, 2010). [3] The eponymous setting is a vast, untamed wilderness, whose few bastions of civilization exist primarily for outfitting treasure-seeking expeditions to distant locales.
The expansion set is set in a plane called New Capenna [2] controlled by five demonic organized crime families akin to the Five Families, with themes from Prohibition [3] and the Roaring Twenties. [1]