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Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.
Mesa 3D is the only free and open-source implementation of OpenGL, OpenGL ES, OpenVG, GLX, EGL and OpenCL. In July 2014, most of the components conformed to Gallium3D specifications. A fully functional State Tracker for Direct3D version 9 is written in C, and an unmaintained tracker for Direct3D versions 10 and 11 is written in C++. [14]
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).
Actual throughput varies on the selected preset, user-controlled parameters and settings, and the GPU/memory clock frequencies. The published 8× rating is achievable with the NVENC high-performance preset, which sacrifices compression efficiency and quality for encoder throughput.
Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]
The connector first appeared in the Nvidia RTX 40 GPUs. [5] [6] The prior Nvidia RTX 30 series introduced a similar, proprietary connector in the "Founder's Edition" cards, which also uses an arrangement of twelve pins for power, but did not have the sense pins, except for the connector on the founders edition RTX 3090 Ti (though not present on the adapter supplied with those cards.) [7]