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Version of the Texas hold 'em game Game Windows Vista: Windows Vista — Hover! Video game in a combination of bumper cars and capture the flag Game Windows 95: Windows 95 — InkBall: Game where the user tries to get colored balls into the correct holes Game Windows XP Tablet PC Edition: Windows Vista — Internet Explorer: Web browser Web ...
The first round of every game was the Crossword round, in which two contestants competed to guess words as they were laid out on a computer-generated Scrabble board. Each matchup in Crossword was always male vs. female and was played until one contestant won by solving three words.
This is a list of British game shows. A game show is a type of radio, television, or internet programming genre in which contestants, television personalities or celebrities , sometimes as part of a team, play a game which involves answering questions or solving puzzles usually for money and/or prizes.
Awards: Computer games; Memorable Events: Three live, massively multiplayer game show events, each of which concealed a puzzle which the winning team didn't need to solve. Landmarks: First hunt with a team limit of 12 at a time (substitutions allowed). First hunt with live events. First repeat winner.
The Cross-Wits is an American television game show. Two contestants, each paired with two celebrities, competed to fill in words in a crossword puzzle. It premiered on December 15, 1975, and lasted for five seasons until its cancellation on September 12, 1980. The show was hosted by Jack Clark, with Jerri Fiala as hostess
The show's earlier episodes, with a top payout of just over $4,000, were on par with Game Show Network's earlier original programs (through 2002) – although these increased to a more respectable $10,000 range by the end of the run; despite the low clue amounts, some contestants won five-figure sums in the main game alone (for example ...
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Two teams, each composed of a contestant and a celebrity, competed. The object, as on the original Password, was for the clue-giving partner to get the receiving partner to guess a given word (the "password"). The giving partner on the first team offered a one-word clue, to which the receiving partner was allowed one guess.