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  2. Odd–even sort - Wikipedia

    en.wikipedia.org/wiki/Oddeven_sort

    The oddeven sort algorithm correctly sorts this data in passes. (A pass here is defined to be a full sequence of oddeven, or evenodd comparisons. The passes occur in order pass 1: oddeven, pass 2: evenodd, etc.) Proof: This proof is based loosely on one by Thomas Worsch. [6]

  3. Min-max heap - Wikipedia

    en.wikipedia.org/wiki/Min-max_heap

    A min-max heap is a complete binary tree containing alternating min (or even) and max (or odd) levels. Even levels are for example 0, 2, 4, etc, and odd levels are respectively 1, 3, 5, etc. We assume in the next points that the root element is at the first level, i.e., 0. Example of Min-max heap

  4. Parity bit - Wikipedia

    en.wikipedia.org/wiki/Parity_bit

    Accordingly, there are two variants of parity bits: even parity bit and odd parity bit. In the case of even parity, for a given set of bits, the bits whose value is 1 are counted. If that count is odd, the parity bit value is set to 1, making the total count of occurrences of 1s in the whole set (including the parity bit) an even number. If the ...

  5. Batcher odd–even mergesort - Wikipedia

    en.wikipedia.org/wiki/Batcher_oddeven_mergesort

    Batcher's oddeven mergesort [1] is a generic construction devised by Ken Batcher for sorting networks of size O(n (log n) 2) and depth O((log n) 2), where n is the number of items to be sorted. Although it is not asymptotically optimal, Knuth concluded in 1998, with respect to the AKS network that "Batcher's method is much better, unless n ...

  6. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    A k-cycle is a cycle that can be partitioned into k contiguous subsequences, each consisting of an increasing sequence of odd numbers, followed by a decreasing sequence of even numbers. [15] For instance, if the cycle consists of a single increasing sequence of odd numbers followed by a decreasing sequence of even numbers, it is called a 1-cycle.

  7. Even–odd rule - Wikipedia

    en.wikipedia.org/wiki/Evenodd_rule

    The SVG defines the evenodd rule by saying: This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and counting the number of path segments from the given shape that the ray crosses. If this number is odd, the point is inside; if even, the point is outside.

  8. Merge algorithm - Wikipedia

    en.wikipedia.org/wiki/Merge_algorithm

    The allocation of a temporary array can be avoided, but at the expense of speed and programming ease. Various in-place merge algorithms have been devised, [3] sometimes sacrificing the linear-time bound to produce an O(n log n) algorithm; [4] see Merge sort § Variants for discussion.

  9. Shellsort - Wikipedia

    en.wikipedia.org/wiki/Shellsort

    Swapping pairs of items in successive steps of Shellsort with gaps 5, 3, 1. Shellsort, also known as Shell sort or Shell's method, is an in-place comparison sort.It can be understood as either a generalization of sorting by exchange (bubble sort) or sorting by insertion (insertion sort). [3]