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Z-Type is a typing shoot 'em up video game developed by Germany-based [1] developer Dominic Szablewski of PhobosLab, originally developed for web browsers in 2011 and later released for mobile in 2016. Its gameplay is similar to Space Invaders and Mario Teaches Typing. Instead of shooting, players defeat enemies by typing on their keyboard.
A collection of five typing games for kids that are both fun and free and help kids improve typing skills at home on the computer.
The game features a 10 to 15-hour interactive adventure about a true blue (authentically Australian) koala named Kewala as he treks through Australia on an emu, then surfs with whales to the magical Kingdom of Eaz, as the player masters their typing skills. [2] The game records the player's progress and typing speed and will return them to the ...
We've collected the best free typing games from Games.com and around the web. Typer Shark. Typer Shark is an online game classic from Popcap games. In Typer Shark you command a dive to to search ...
Broderbund's Master Type, released in 1981 for the Apple II and Atari 8-bit computers, is similar to the Space Zap arcade game; shooting an attacker requires pressing the correct key in time. Type Attack from game publisher Sirius Software, and the unrelated Typo Attack from Atari, Inc., are both shooter-inspired typing games released in 1982.
David Lynch Teaches Typing is a 2018 game by independent developer Rhino Stew Productions. Described as a "short playable interactive comedy game" [ 2 ] and an "interactive experience", [ 3 ] David Lynch Teaches Typing is a satire of touch typing educational software titles such as Mavis Beacon Teaches Typing .
Typequick Pty Ltd (stylised TYPEQUICK) is an Australian courseware company specialising in the development of computer-based touch-typing tutor systems of the same name. . The first Typequick program was developed by Noel McIntosh's AID Systems in conjunction with Blue Sky Industries in 1982, as a tool for teaching typing skills among users of new micro comput
He was inspired to create a competitive multiplayer typing game because the Windows shareware program he used to learn touch typing lacked a multiplayer mode. Although older games, such as The Typing of the Dead , had launched before Epshteyn's conception of TypeRacer , the existence of such were unbeknownst to him due to his self-described ...