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According to PAX For Peace (one of the founding organisations of the Campaign to Stop Killer Robots), fully automated weapons (FAWs) will lower the threshold of going to war as soldiers are removed from the battlefield and the public is distanced from experiencing war, giving politicians and other decision-makers more space in deciding when and ...
Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
War Robots (previously titled Walking War Robots) is a mobile app game developed and published by the game developer Pixonic. It is a third-person shooter with real-time PvP battles in Multiplayer Online Battle Arena mode. Players operate BattleTech-like robots on a live battlefield.
Slaughterbots is a 2017 arms-control advocacy video presenting a dramatized near-future scenario where swarms of inexpensive microdrones use artificial intelligence and facial recognition software to assassinate political opponents based on preprogrammed criteria.
Pixonic is a video game developer based in Limassol, Cyprus. [1] Following the company's establishment in 2009, its initial focus was on developing and publishing social network games. In 2013, Pixonic concentrated its efforts on the mobile device market. The company is best known for producing War Robots (formally known as Walking War Robots). [2]
Galactic Arms Race is a space shooter video game that uses neuroevolution powered PCG to generate unique weapons for the player. This game was a finalist in the 2010 Indie Game Challenge and its related research paper won the Best Paper Award at the 2009 IEEE Conference on Computational Intelligence and Games. The developers use a form of ...
Project Maven (officially Algorithmic Warfare Cross Functional Team) is a Pentagon project involving using machine learning and data fusion to process data from many sources, identify potential targets, display information through a user interface, and transmit human decisions to weapon systems, among other functions. It began in 2017.
A military artificial intelligence arms race is an arms race between two or more states to develop and deploy lethal autonomous weapons systems (LAWS). Since the mid-2010s, many analysts have noted the emergence of such an arms race between superpowers for better military AI, [1] [2] driven by increasing geopolitical and military tensions.