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Part of Borderlands ' features is the use of procedural generation to create the weapons and other gear that drop from defeating enemies or completing missions, with the first game featuring more than 15 million possible variations, according to Gearbox. Borderlands also features a cell-shaded-like art style giving the game a comic-book ...
Embracer Group announced three major acquisitions in February 2021: Gearbox Entertainment (including Gearbox Software) for $1.3 billion and Easybrain for $640 million as the seventh and eighth operative groups, as well as Aspyr (under Saber Interactive) for $450 million. [42] [43] [44] These acquisitions were completed by April 2021. [45]
Embracer Group is a Swedish video game holding company controlled by Lars Wingefors. In 2016, the company was spun out of Nordic Games Group and in 2019 it was renamed Embracer Group. As of 2024 they own more than 106 internal studios in over 45 countries in Europe and the Americas.
(Reuters) -U.S. videogame publisher Take-Two Interactive Software has agreed to buy Gearbox Entertainment from Sweden's Embracer for $460 million in stock to beef up its arsenal of titles with ...
Take-Two Interactive has acquired video game developer Gearbox, the maker of the “Borderlands” franchise, from Embracer Group for $460 million. Per Take Two, the company “expects the ...
Embracer (aka THQ Nordic) is merging with 'Borderlands' creator Gearbox and buying the game port experts at Aspyr.
Volition was shut down on August 31, 2023, as part of Embracer's restructuring, [49] with Embracer moving the company's IP including Red Faction and Saints Row over to another subsidiary, Plaion. [50] A number of developers from Volition would found Shapeshifter Games, a support studio, which in 2024 assisted with the development of Clockwork ...
Three years after acquiring the studio, Embracer is reportedly looking for buyers for Borderlands developer Gearbox.