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  2. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Eraseremove_idiom

    The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection. Calling erase multiple times on the same container generates much overhead from moving the elements.

  3. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    The diagram demonstrates the former. To find and remove a particular node, one must again keep track of the previous element. Diagram of deleting a node from a singly linked list function removeAfter(Node node) // remove node past this one obsoleteNode := node.next node.next := node.next.next destroy obsoleteNode

  4. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    While scalar languages like C do not have native array programming elements as part of the language proper, this does not mean programs written in these languages never take advantage of the underlying techniques of vectorization (i.e., utilizing a CPU's vector-based instructions if it has them or by using multiple CPU cores).

  5. Bloom filter - Wikipedia

    en.wikipedia.org/wiki/Bloom_filter

    For instance, Deng & Rafiei (2006) proposed Stable Bloom filters, which consist of a counting Bloom filter where insertion of a new element sets the associated counters to a value c, and then only a fixed amount s of counters are decreased by 1, hence the memory mostly contains information about recent elements (intuitively, one could assume ...

  6. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    For a vector with linear addressing, the element with index i is located at the address B + c · i, where B is a fixed base address and c a fixed constant, sometimes called the address increment or stride. If the valid element indices begin at 0, the constant B is simply the address of the first

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The vector maintains a certain order of its elements, so that when a new element is inserted at the beginning or in the middle of the vector, subsequent elements are moved backwards in terms of their assignment operator or copy constructor. Consequently, references and iterators to elements after the insertion point become invalidated.