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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Some games that do not natively support Lua programming or scripting, have this function added by mods, as ComputerCraft does for Minecraft. Also, Lua is used in non-video game software, such as Adobe Lightroom , Moho , iClone , Aerospike , and some system software in FreeBSD and NetBSD , and used as a template scripting language on MediaWiki ...

  3. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    For example, comments and function names cannot be restored if the program was compiled without additional debug information. Using the techniques listed above within a "bottom-up" development methodology process, the re-created source-code of a game is able to replicate the behavior of the original game exactly, often being "clock-cycle ...

  4. JavaScript engine - Wikipedia

    en.wikipedia.org/wiki/JavaScript_engine

    However, the use of JavaScript engines is not limited to browsers; for example, the V8 engine is a core component of the Node.js runtime system. [ 3 ] Since ECMAScript is the standardized specification of JavaScript, ECMAScript engine is another name for these implementations .

  5. Slash (punctuation) - Wikipedia

    en.wikipedia.org/wiki/Slash_(punctuation)

    The slash is a slanting line punctuation mark /.It is also known as a stroke, a solidus, a forward slash and several other historical or technical names.Once used as the equivalent of the modern period and comma, the slash is now used to represent division and fractions, as a date separator, or to connect alternative terms.

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