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  2. Katamari Damacy - Wikipedia

    en.wikipedia.org/wiki/Katamari_Damacy

    A high-definition remaster of the game made with Unity, titled Katamari Damacy Reroll, was released on the Nintendo Switch and Windows on December 7, 2018. [50] [51] Known as Katamari Damacy Encore in Japan, it is the first title in Bandai Namco Entertainment's Encore series of remasters. The game includes support for the Switch's gyro controls ...

  3. Beautiful Katamari - Wikipedia

    en.wikipedia.org/wiki/Beautiful_Katamari

    Beautiful Katamari, released in Japan as Beautiful Katamari Damacy (ビューティフル塊魂, Byūtifuru Katamari Damashii), is a video game by Namco Bandai Games for the Xbox 360. [ 1 ] [ 2 ] Beautiful Katamari is the fourth game in the Katamari series of games following Katamari Damacy , We Love Katamari , and Me & My Katamari .

  4. Touch My Katamari - Wikipedia

    en.wikipedia.org/wiki/Touch_My_Katamari

    Touch My Katamari, known in Japan as Katamari Damacy No-Vita (塊魂ノビータ, Katamari Damashii Nobīta [1]), is a video game in the Katamari series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.

  5. We Love Katamari - Wikipedia

    en.wikipedia.org/wiki/We_Love_Katamari

    We Love Katamari [b] is a 2005 puzzle-action video game developed and published by Namco for the PlayStation 2.It is the sequel to the 2004 sleeper hit Katamari Damacy.The player controls a diminutive character named the Prince as he rolls around an adhesive ball called a "katamari" to collect increasingly larger objects, ranging from coins to pencils to buildings, in order to build stars as ...

  6. Keita Takahashi - Wikipedia

    en.wikipedia.org/wiki/Keita_Takahashi

    Katamari Damacy Reroll, a high-definition remastered version of the game, was released in December 2018. In a 2023 interview Takahashi said he isn't receiving any royalties from the sales of Katamari games. [1] The popularity of Katamari came as a surprise to Takahashi as well as his employer. He strongly opposed the idea of a sequel.

  7. King of All Cosmos - Wikipedia

    en.wikipedia.org/wiki/King_of_All_Cosmos

    The King of All Cosmos (Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky.

  8. I Love Katamari - Wikipedia

    en.wikipedia.org/wiki/I_Love_Katamari

    I Love Katamari has received some praise and some criticism from various reviewers. While some reviewers, such as Nicole Lee from CNET, praised the game for its intuitive usage of the iPhone/iPod Touch technology, [10] other reviewers such as Luke Plunkett from Kotaku and Levi Buchanan from IGN have heavily criticized the game for its lack of responsiveness in controls and handling of the ...

  9. Katamari - Wikipedia

    en.wikipedia.org/wiki/Katamari

    Katamari [a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment).The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using ...

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