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The voxel model is the logical extension of the raster data model, by tessellating three-dimensional space into cubes called voxels (a portmanteau of volume and pixel, the latter being itself a portmanteau). NetCDF is one of the most common data formats that supports 3-D cells. [30]
Raster datasets record a value for all points in the area covered which may require more storage space than representing data in a vector format that can store data only where needed. Raster data is computationally less expensive to render than vector graphics; Combining values and writing custom formulas for combining values from different ...
Vector overlay is an operation (or class of operations) in a geographic information system (GIS) for integrating two or more vector spatial data sets. Terms such as polygon overlay, map overlay, and topological overlay are often used synonymously, although they are not identical in the range of operations they include.
The core functionality added by a spatial extension to a database is one or more spatial datatypes, which allow for the storage of spatial data as attribute values in a table. [4] Most commonly, a single spatial value would be a geometric primitive (point, line, polygon, etc.) based on the vector data model.
Data extraction is a GIS process similar to vector overlay, though it can be used in either vector or raster data analysis. Rather than combining the properties and features of both datasets, data extraction involves using a "clip" or "mask" to extract the features of one data set that fall within the spatial extent of another dataset.
Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).
Galdos demonstrated an early map style engine pulling data from an Oracle-based "GML" data server (precursor of the WFS) at the first OGC Web Map Test Bed in September 1999. In October 1999, Galdos Systems rewrote the SFXML draft document into a Request for Comment, and changed the name of the language to GML (Geography Markup Language).
From this large-scale data, it should ideally be possible, through automated generalization, to produce maps and other data products at any scale required. The alternative is to maintain separate databases each at the scale required for a given set of mapping projects, each of which requires attention when something changes in the real world.