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  2. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision detection utilizes time coherence to allow even finer time steps without much increasing CPU demand, such as in air traffic control. After an inelastic collision, special states of sliding and resting can occur and, for example, the Open Dynamics Engine uses constraints to simulate them. Constraints avoid inertia and thus instability.

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  4. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [ 4 ] for his work on Bullet.

  5. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame version 2 was planned as "Pygame Reloaded" in 2009, but development and maintenance of Pygame completely stopped until the end of 2016 with version 1.9.1. After the release of version 1.9.5 in March 2019, development of a new version 2 was active on the roadmap. [11] Pygame 2.0 released on 28 October, 2020, Pygame's 20th anniversary. [12]

  6. Ren'Py - Wikipedia

    en.wikipedia.org/wiki/Ren'Py

    The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels. Ren'Py is a portmanteau of ren'ai ( 恋愛 ) , the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python , the programming language that Ren'Py runs on.

  7. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja is a web template engine for the Python programming language. It was created by Armin Ronacher and is licensed under a BSD License. Jinja is similar to the Django template engine, but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox. It is a text-based template language and thus can be used to ...

  8. Frostbite (game engine) - Wikipedia

    en.wikipedia.org/wiki/Frostbite_(game_engine)

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.

  9. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The successor's engine, X-ray 1.6.02, became available too. [225] [226] As of October 2019 the xray-16 engine community fork, "OpenXRay", achieved compiling state and support for the two games Call of Pripyat and Clear Sky with build 558. [227] Starbound: 2016 2023 Windows Sandbox game: Chucklefish: Leaked onto 4chan on 18 June 2023. Stargate ...