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Resolution 1080 × 1200 per eye 1080 × 1200 per eye 960 × 1080 per eye [citation needed] 1920 × 1200 Display elements 2 [165] 2 1 1 Optical design Fresnel/Traditional (Hybrid) Fresnel/Traditional (Hybrid) Dual aspheric lens Panoramic lens Total resolution 2160×1200 2160×1200 1920×1080 1920×1200 Native display refresh rate 90 Hz 90 Hz
It features higher-resolution displays, now at 1440×1600 resolution per-eye (a 78% increase in resolution), along with a second outward-facing camera, a microphone for noise cancellation analysis, and a refreshed design with a more "balanced" form, lighter weight, and a strap with over-ear headphones and a sizing dial (similar to the "Deluxe ...
Two 1440×1600 LCD displays with full RGB per pixel, supporting refresh rates of 80 Hz, 90 Hz, 120 Hz, or 144 Hz. [3] Sound: Integrated headphones, 3.5mm audio jack, built-in dual microphone array [3] Controller input: Valve Index Controllers: Camera: Front-facing 960×960 stereo cameras [3] Connectivity: DisplayPort 1.2, USB 3.0 expansion port ...
Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
It uses LCD quantum dot displays with a per-eye resolution of 1800×1920, viewed through pancake lenses that allow for its enclosure to be 40% thinner in comparison to the Quest 2. Meta stated that the displays supported a wider color gamut than the Quest 2, and had improved contrast via "local dimming".
The Quest 3's design is an evolution of that of the Quest 2, combined with elements of the Meta Quest Pro.It uses a pair of LCD displays with a per-eye resolution of 2064×2208p, which is a roughly +30% increase over the 1832×1920p resolution of the Quest 2.
The dual OLED displays of the first-generation Quest were replaced by a singular, fast-switch LCD panel with a per-eye resolution of 1832×1920, and a refresh rate of up to 120 Hz (an increase from 1440×1600 per-eye at 72 Hz).
Products released as of 2020 featuring 1920×1080 resolution per eye included the Goovis G2 [18] and Royole Moon. [19] Also available was the Avegant Glyph, [20] which incorporated 720P retinal projection per eye, and the Cinera Prime, [21] which featured 2560×1440 resolution per eye as well as a 66° FOV. The rather large Cinera Prime used ...