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Deep learning is a subset of machine learning that focuses on utilizing neural networks to perform tasks such as classification, regression, and representation learning.The field takes inspiration from biological neuroscience and is centered around stacking artificial neurons into layers and "training" them to process data.
PyTorch is a machine learning library based on the Torch library, [4] [5] [6] used for applications such as computer vision and natural language processing, [7] originally developed by Meta AI and now part of the Linux Foundation umbrella.
The Google Brain team contributed to the Google Translate project by employing a new deep learning system that combines artificial neural networks with vast databases of multilingual texts. [21] In September 2016, Google Neural Machine Translation (GNMT) was launched, an end-to-end learning framework, able to learn from a large number of ...
Stable Diffusion is a deep learning, text-to-image model released in 2022 based on diffusion techniques. The generative artificial intelligence technology is the premier product of Stability AI and is considered to be a part of the ongoing artificial intelligence boom.
This is because deep learning models are able to learn the style of an artist or musician from huge datasets and generate completely new artworks and music compositions. For instance, DALL-E is a deep neural network trained on 650 million pairs of images and texts across the internet that can create artworks based on text entered by the user. [246]
Deep Mind's AlphaGo AI software program defeated the world's best professional Go Player Lee Sedol. [20] Games of imperfect knowledge provide new challenges to AI in the area of game theory; the most prominent milestone in this area was brought to a close by Libratus' poker victory in 2017.
In March 2018, Google announced TensorFlow.js version 1.0 for machine learning in JavaScript. [21] In Jan 2019, Google announced TensorFlow 2.0. [22] It became officially available in September 2019. [11] In May 2019, Google announced TensorFlow Graphics for deep learning in computer graphics. [23]
Generative pretraining (GP) was a long-established concept in machine learning applications. [16] [17] It was originally used as a form of semi-supervised learning, as the model is trained first on an unlabelled dataset (pretraining step) by learning to generate datapoints in the dataset, and then it is trained to classify a labelled dataset. [18]