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324K subscribers in the emulation community. News and discussion about emulation.
From the original codebase of this emulator, we're building a new N64 Emulator whose target will be best compatibility possible without sacrificing speed. The emulator is being built up through combined work of me (@Rinnegatamante) and MasterFeizz, thus implying that Daedalus X64 3DS will stay on par with the Vita build most likely and viceversa.
23K subscribers in the EmulationOnPC community. Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming
The Vita port of GOW 1 and 2 (which is a collection for the Vita btw) is regarded as a bad port. It's size is just 3.5 GB something for being a collection of 2 big games. I would recommend sticking with AetherSX2 for GOW at least, it goes 60fps with a pretty good device. As for Ratchet, I've never played it so no idea.
I am talking about English patch for Vita games in general. Most of the patches require an app for PS Vita called repatch.skprx But that has to be done on the actual Vita device. Based on the example given; that Game.cpk seems to be a file that has been patched and you just replace the original unpatched file with this file.
I have a feeling it will be difficult to emulate/play without the vita's touchpad, but Tearaway was a lot of fun. Gravity Rush was ported to the PS4 but was originally released exclusively on the vita. Similar situation with Wipeout 2048. I also enjoyed Uncharted Golden Abyss, Killzone Mercenaries and Freedom Wars.
Rinnegatamante Developer. flycast-vita is a port of flycast, popular multiplatform Dreamcast emulator maintained by flyinghead. It's based on the libretro core version of the emulator, uses RetroArch as frontend built in a custom bubble (due to the fact it requires multiple executables for the best compatibility.
The Vita is a pretty good system for rhythm games, but as far as exclusives specifically, there's IA/VT (produced by the same guy who does Senran Kagura, of all things), DJ Max Technica Tune (very heavy on touch controls so probably not a great emulation target even when it happens), a solid Taiko no Tatsujin entry, two Idolmaster games based ...
Seconding both those emulator recommendations. 2005plus runs DKC and Mario World smoothly, while 2010 gets very slow. Had no trouble running Genesis games in PlusGX either. If you do get slowdowns (I get some in F-Zero for instance), hitting SELECT+UP to overclock to 500Mhz should get rid of them.
The first rule of emulators is making them as portable as possible, such that you could run them on other platforms without rewriting any (much) code, e.g. run Vita3K on Android, PS4, etc, you know, like you can run NES emulators on Vita.