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The Sims 2: Nightlife is an expansion pack for the 2004 life simulation video game The Sims 2, developed by Maxis and published by Electronic Arts.The second expansion pack for the game, it was released 15 September 2005.
It also had featured seven exclusive item collections that could only be found in the store. The store used a point system that players can purchase. It was opened from July 2008 to March 31, 2011, as a beta version limited to the United States and Canada. To download, players must install The Sims 2 Store Edition and the EA Download Manager ...
Source: "The Sims 2 Nightlife Styles Contest Winners". The Sims 2 Official Site. 2005. Archived from the original on 25 December 2005. ALT1: ... that a reviewer for The Sims 2: Nightlife said a more accurate name would be The Sims: Slutting About? Source: Staff writer (6 October 2005). "The Sims 2 Nightlife review". GamesRadar
Download QR code; Wikidata item; Print/export Download as PDF; Printable version; In other projects Appearance. ... The Sims 2: Nightlife; O. The Sims 2: Open for ...
MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It ...
[2] Nightfall: Developed by Maxis South. [1] Remnants: The Mindwarp: PC [3] A 3D shooter similar to Descent, was set to be released in mid-1996. [4] Unknown SimCastle: Unknown Cancelled in favor of The Sims. Targeted towards a young demographic. [5] SimMars: PC Cancelled in favor of The Sims. Realistic Mars colonization simulation game. [5] [6 ...
FX's Grotesquerie wrapped up its long-winding horror story — but did Travis Kelce's character, Ed, survive until the end? During the season 1 finale, which aired on Wednesday, October 30, Kelce ...
The Sims 2 is a 2005 life simulation video game developed by Amaze Entertainment and published by Electronic Arts for the Game Boy Advance (GBA). Development of the game began following the success of The Sims 2 for personal computers. The GBA version differs significantly from the original version, being a game with linear progression in the ...