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  2. Codeforces - Wikipedia

    en.wikipedia.org/wiki/Codeforces

    Codeforces (Russian: Коудфорсес) is a website that hosts competitive programming contests. [1] It is maintained by a group of competitive programmers from ITMO University led by Mikhail Mirzayanov. [2] Since 2013, Codeforces claims to surpass Topcoder in terms of active contestants. [3] As of 2019, it has over 600,000 registered users ...

  3. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The convex hull of a simple polygon is divided by the polygon into pieces, one of which is the polygon itself and the rest are pockets bounded by a piece of the polygon boundary and a single hull edge. Although many algorithms have been published for the problem of constructing the convex hull of a simple polygon, nearly half of them are ...

  4. Pick's theorem - Wikipedia

    en.wikipedia.org/wiki/Pick's_theorem

    The subdivision of the polygon into triangles forms a planar graph, and Euler's formula + = gives an equation that applies to the number of vertices, edges, and faces of any planar graph. The vertices are just the grid points of the polygon; there are = + of them. The faces are the triangles of the subdivision, and the single region of the ...

  5. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    Tarjan's strongly connected components algorithm is an algorithm in graph theory for finding the strongly connected components (SCCs) of a directed graph.It runs in linear time, matching the time bound for alternative methods including Kosaraju's algorithm and the path-based strong component algorithm.

  6. Four color theorem - Wikipedia

    en.wikipedia.org/wiki/Four_color_theorem

    In graph-theoretic terms, the theorem states that for a loopless planar graph, its chromatic number is ().. The intuitive statement of the four color theorem – "given any separation of a plane into contiguous regions, the regions can be colored using at most four colors so that no two adjacent regions have the same color" – needs to be interpreted appropriately to be correct.

  7. Vatti clipping algorithm - Wikipedia

    en.wikipedia.org/wiki/Vatti_clipping_algorithm

    Clipping is defined as the interaction of subject and clip polygons. While clipping usually involves finding the intersections (regions of overlap) of subject and clip polygons, clipping algorithms can also be applied with other boolean clipping operations: difference, where the clipping polygons remove overlapping regions from the subject; union, where clipping returns the regions covered by ...

  8. 65537-gon - Wikipedia

    en.wikipedia.org/wiki/65537-gon

    The regular 65537-gon (one with all sides equal and all angles equal) is of interest for being a constructible polygon: that is, it can be constructed using a compass and an unmarked straightedge. This is because 65,537 is a Fermat prime , being of the form 2 2 n + 1 (in this case n = 4).

  9. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    In three dimensional graphics rendering, a common input to the engine is a polygon mesh. The time it takes to render the object is dependent on the rate at which the input is received, meaning the larger the input the longer the rendering time. For triangle meshes, however, the rendering time can be decreased by up to a factor of three.