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  2. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    PC: No — 3-axis joystick, 7 buttons, 8-way hat, throttle: Yes: Adds vibration feedback [94] WingMan Attack 2 2004 or earlier: PC, Mac: No — 2-axis joystick, 6 buttons, trigger, throttle: No [95] Attack 3 2004 or earlier: PC: No — 2-axis joystick, 11 buttons, trigger, throttle: No [96] Extreme 3D Pro 2003: PC: No — 3-axis joystick, 12 ...

  3. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  4. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  5. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  6. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  8. Mode (video game) - Wikipedia

    en.wikipedia.org/wiki/Mode_(video_game)

    Mode was intended to be the launch vehicle for an expansion of Corel's CD Home Collection into the multimedia entertainment business; however, after a scathing review in PC Gamer magazine, [3] Corel never fully released Mode, the division responsible for the CD Home Collection was shut down, [4] and its software assets were sold to Hoffmann ...

  9. PC game - Wikipedia

    en.wikipedia.org/wiki/PC_game

    A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.

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