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Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...
In 1991, Broderbund made the first of its two great contributions to the history of CD-ROM publishing by releasing, as the inaugural title in its children's software arm, Living Books: One of the first CD-ROMs ever, it was an interactive reading primer called Just Grandma and Me. "Living Books was our bet on CD-ROM as a delivery vehicle," says ...
The PowerPac CD-ROM introduced in Version 1 now featured basic lessons in seven languages. One complete level of a language course was now called a Personal Edition of the software. Because many consumers found The Rosetta Stone to be too expensive, Fairfield started a series of "Explorer" editions.
Early 1997, CourseInfo is founded by Dan Cane and Stephen Gilfus, an undergraduate student and teaching assistant, and launches the Interactive Learning Network 1.5 based on scripts that Dan Cane began writing in 2006. The product is one of the first systems to be based on a relational database with internet forms and scripts that provided ...
Sharable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). It defines communications between client side content and a host system (called "the run-time environment"), which is commonly supported by a learning management system.
Bloom's taxonomy serves as the backbone of many teaching philosophies, in particular, those that lean more towards skills rather than content. [8] [9] These educators view content as a vessel for teaching skills. The emphasis on higher-order thinking inherent in such philosophies is based on the top levels of the taxonomy including application ...
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