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Alyssa Zaidelle (アリサ・ザイデル, Arisa Zaideru) is a supporting character from Final Fantasy XIII-2. She was originally a young woman from Cocoon involved in the Purge, having helped to hide the ruined city of Bresha with a group of survivors. During the events at the end of Final Fantasy XIII, the roof of their hiding place collapses.
Characters of the Final Fantasy IV series; Characters of Final Fantasy V; Characters of Final Fantasy VI; Characters of the Final Fantasy VII series; Characters of Final Fantasy VIII; Characters of Final Fantasy IX; Characters of Final Fantasy X and X-2; Characters of Final Fantasy XII; Characters of the Final Fantasy XIII series; Characters of ...
2011 – PlayStation 3, Xbox 360 (Final Fantasy XIII-2) 2013 – Android, iOS (Final Fantasy Agito) 2014 – PlayStation 3, Xbox 360 (Lightning Returns: Final Fantasy XIII) 2016 – PlayStation 4, Xbox One (Final Fantasy XV) 2016 – Android, iOS, PC (Final Fantasy Awakening) Notes: Brand name for games thematically connected to Final Fantasy ...
From Wikipedia, the free encyclopedia. Redirect page. Redirect to: Characters of the Final Fantasy XIII series
Final Fantasy XIII [b] is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). ). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantas
Additionally, in remakes such as the GBA: Dawn of Souls version, there is an option to autoname - which will select from a limited pool of names of other Final Fantasy characters from later games. In the original Final Fantasy instruction manual, the character names used were NEST, HOWA, TOMY, and PHIL, for what it's worth.
Pages in category "Final Fantasy XIII characters" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.