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A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.
The body of work around computer facial animation can be divided into two main areas: techniques to generate animation data, and methods to apply such data to a character. Techniques such as motion capture and keyframing belong to the first group, while morph targets animation (more commonly known as blendshape animation) and skeletal animation ...
Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.
Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners.This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars.
However, an equals sign, a number 8, a capital letter B or a capital letter X are also used to indicate normal eyes, widened eyes, those with glasses or those with crinkled eyes, respectively. Symbols for the mouth vary, e.g. ")" for a smiley face or "(" for a sad face. One can also add a "}" after the mouth character to indicate a beard.
Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .
While the art can be realistic or cartoonish, characters often have large eyes (female characters usually have larger eyes than male characters), small noses, tiny mouths, and flat faces. Psychological and social research on facial attractiveness has pointed out that the presence of childlike, neotenous facial features increases attractiveness ...