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GRaphic Animation System for Professionals (GRASP) was the first multimedia animation program for the IBM PC family of computers. It was also at one time the most widely used animation format. [1] Originally conceived by Doug Wolfgram under the name FlashGun, the first public version of GRASP was the Graphical System for Presentation. The ...
The accompanying animation (part of a pumping system) is problematic for this reason. But the solution is obvious: slow the animation down and accompany it with a written explanation. It is unlikely that superior learning is achieved by thoughtlessly substituting animation for a static graphic but by having it accompany textual explication.
Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. [56] Professional animators of movies, television and video games could make photorealistic animation with high detail.
Essay subjects range from Beating the Averages, [17] which compares Lisp to other programming languages and introduced the hypothetical programming language Blub, to Why Nerds are Unpopular, [18] a discussion of nerd life in high school. A collection of his essays has been published as Hackers & Painters [6] by O'Reilly Media, which includes a ...
Alice is designed to appeal to specific subpopulations not normally exposed to computer programming, such as students of middle school age, by encouraging storytelling. Alice is also used at many colleges and universities in Introduction to Programming courses. Alice can be used with Netbeans to convert the Alice file into Java. [3]
CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects (in films, television programs, commercials, etc.). The application of CGI for creating/improving animations is called computer animation, or CGI animation.
Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files. Art software uses either raster graphics or vector graphics reading and editing methods to create, edit, and view art.
Many graphics programs focus exclusively on either vector or raster graphics, but there are a few that operate on both. It is simple to convert from vector graphics to raster graphics, but going the other way is harder. Some software attempts to do this. In addition to static graphics, there are animation and video editing software. Different ...