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  2. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.

  4. GeForce 500 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_500_series

    The new GF110 GPU was enhanced with full speed FP16 filtering (the previous generation GF100 GPU could only do half-speed FP16 filtering) and improved z-culling units. On January 25, 2011, Nvidia launched the GeForce GTX 560 Ti, to target the "sweet spot" segment where price/performance ratio is considered important. With its more than 30% ...

  5. Hopper (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Hopper_(microarchitecture)

    Hopper is a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is designed for datacenters and is used alongside the Lovelace microarchitecture. It is the latest generation of the line of products formerly branded as Nvidia Tesla , now Nvidia Data Centre GPUs.

  6. Fermi (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Fermi_(microarchitecture)

    Fermi is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture. It was the primary microarchitecture used in the GeForce 400 series and 500 series .

  7. GeForce 256 - Wikipedia

    en.wikipedia.org/wiki/GeForce_256

    The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.

  8. 3 reasons why Nvidia is underperforming the S&P 500 going ...

    www.aol.com/finance/3-reasons-why-nvidia-under...

    The stock has underperformed the S&P 500 by over 5% in the past month. Ahead of Nvidia's results expected on Feb. 26, the Street has been out and about explaining the surprising weakness to ...

  9. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    The GPU having quick access to a high amount of L2 cache benefits complex operations like ray tracing compared to the GPU seeking data from the GDDR video memory which is slower. Relying less on accessing memory for storing important and frequently accessed data means that a narrower memory bus width can be used in tandem with a large L2 cache.