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  2. Reactor pattern - Wikipedia

    en.wikipedia.org/wiki/Reactor_pattern

    The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler. [ 1 ] By relying on event-based mechanisms rather than blocking I/O or multi-threading, a reactor can handle many concurrent I/O bound requests with minimal delay. [ 2 ]

  3. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    Deprecated patterns that warned in 0.12 no longer work, ref resolution order has changed, Removed properties this._pendingState and this._rootNodeID, Support ES6 classes, Added API React.findDOMNode(component), Support for iterators and immutable-js sequences, Added new features React.addons.createFragment, deprecated React.addons.classSet. 15. ...

  4. Concurrency pattern - Wikipedia

    en.wikipedia.org/wiki/Concurrency_pattern

    In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include: Active object [1] [2] Balking pattern; Barrier; Double-checked locking; Guarded suspension; Leaders/followers pattern; Monitor Object; Nuclear reaction; Reactor ...

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  6. Proactor pattern - Wikipedia

    en.wikipedia.org/wiki/Proactor_pattern

    Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated. The proactor pattern can be considered to be an asynchronous variant of the synchronous reactor pattern. [1]

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    FizzBuzzEnterpriseEdition offers a humorous example of over-complexity introduced by design patterns. [32] By definition, a pattern must be programmed anew into each application that uses it. Since some authors see this as a step backward from software reuse as provided by components, researchers have worked to turn patterns into components ...

  9. BCH code - Wikipedia

    en.wikipedia.org/wiki/BCH_code

    Given a prime number q and prime power q m with positive integers m and d such that d ≤ q m − 1, a primitive narrow-sense BCH code over the finite field (or Galois field) GF(q) with code length n = q m − 1 and distance at least d is constructed by the following method.