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  2. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  3. Razer Hydra - Wikipedia

    en.wikipedia.org/wiki/Razer_Hydra

    The Razer Hydra was released through Steam and Razer's official website on June 16, 2011, for US$139.99. It was sold in a bundle with Portal 2, which has exclusive content for those with the controller. [3] Support for many other games is either implemented or planned.

  4. Razer Inc. - Wikipedia

    en.wikipedia.org/wiki/Razer_Inc.

    The Razer DeathAdder gaming mouse introduced in 2006 is the company's most popular mouse line by sales, [47] having sold over 20 million units worldwide by June 2024. [48] Razer mice are used by around 8% of professional first-person shooter gamers. [49] In 2021, Razer introduced a new 8 kHz "HyperPolling" technology to power the Razer Viper 8K ...

  5. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Audio engineers use dynamic range to describe the ratio of the amplitude of the loudest possible undistorted signal to the noise floor, say of a microphone or loudspeaker. [18] Dynamic range is therefore the signal-to-noise ratio (SNR) for the case where the signal is the loudest possible for the system. For example, if the ceiling of a device ...

  6. The Beginner's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Beginner's_Guide

    The Beginner's Guide is an interactive storytelling video game created by Davey Wreden under the studio name Everything Unlimited Ltd. The game was released for Linux , macOS , and Windows on October 1, 2015.

  7. SINAD - Wikipedia

    en.wikipedia.org/wiki/SINAD

    Receiver sensitivity: 0.25 μV at 12 dB SINAD. This is stating that the receiver will produce intelligible speech with a signal at its input as low as 0.25 μV. Radio receiver designers will test the product in a laboratory using a procedure, which is typically as follows:

  8. Vehicle dynamics - Wikipedia

    en.wikipedia.org/wiki/Vehicle_dynamics

    Vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc. Vehicle dynamics is a part of engineering primarily based on classical mechanics.

  9. LogMAR chart - Wikipedia

    en.wikipedia.org/wiki/LogMAR_chart

    The chart was designed by Ian Bailey [5] and Jan E. Lovie-Kitchin at the National Vision Research Institute of Australia. [1] [3] They described their motivation for designing the LogMAR chart as follows: "We have designed a series of near vision charts in which the typeface, size progression, size range, number of words per row and spacings were chosen in an endeavour to achieve a ...