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  2. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Waterdeep: Dungeon of the Mad Mage: Wizards RPG Team: November 20, 2018: Dungeon crawl in the classic Undermountain lair. 320: 5-20 [5] 978-0-7869-6626-4: Standalone adventures: Lost Mine of Phandelver: Wizards RPG Team: July 15, 2014: Part of the 2014 Starter Set. ― 1–5: 978-0-7869-6559-5: Princes of the Apocalypse: Wizards RPG Team ...

  3. Dungeon Master's Design Kit - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Design_Kit

    Dungeon Master's Design Kit is an aid for Dungeon Masters (DMs), with advice and tables for creating different kinds of adventure scenarios. [1] Book I: Adventure Design includes information on creating an adventure scenario and demonstrates with a brief sample scenario. [1] Book II: Forms Book includes a number of different types of blank ...

  4. Dungeon Master's Kit - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Kit

    The D&D Essentials DM Kit is an excellent, high quality product for new DMs that graduate from the Red Box". [ 2 ] Kevin Kulp, game designer and admin of the independent D&D fansite ENWorld , commented that this "is the boxed set that many people wish that 4e D&D had started off with, instead of the actual DMG; it's a beautifully illustrated ...

  5. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]

  6. Dungeons & Dragons: The Fantasy Adventure Board Game

    en.wikipedia.org/wiki/Dungeons_&_Dragons:_The...

    The game is similar to a dungeon crawl from the game D&D, although there is no role-playing involved. Player characters are pre-generated and there are no non-weapon proficiencies. While the quests are pre-determined in a booklet, an empty map framework is included, allowing users to make their own.

  7. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  8. In Search of the Unknown - Wikipedia

    en.wikipedia.org/wiki/In_Search_of_the_Unknown

    The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2 Combat Shield and Mini-adventure, AC3 The Kidnapping of Princess Arelina, In Search of the Unknown, B2 The Keep on the Borderlands, and M1 Blizzard Pass; Player Character Record Sheets; and dice.

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

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