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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    import static java.lang.System.out; //'out' is a static field in java.lang.System public class HelloWorld {public static void main (String [] args) {/* The following line is equivalent to System.out.println("Hi World!"); and would have been incorrect without the import declaration. */ out. println ("Hello World!");}}

  3. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    public class Program {public static void main (String [] args) {// This is a local variable. Its lifespan // is determined by lexical scope. Foo foo;}} public class Foo {/* This is a member variable - a new instance of this variable will be created for each new instance of Foo.

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  5. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    Although Java supports the notion of a namespace, ... public static void Main {Prepare (); ... and called directly in the main program code. ...

  6. Static import - Wikipedia

    en.wikipedia.org/wiki/Static_import

    Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.

  7. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    static also is used to define a method as a class method. Class methods are bound to the class instead of to a specific instance, and can only operate on class fields. Classes and interfaces declared as static members of another class or interface are behaviorally top-level classes. [18] super

  8. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  9. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Following is an example program in Java language, using that class. import java.util.Stack; class StackDemo {public static void main (String [] args) ...