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For example, for the array of values [−2, 1, −3, 4, −1, 2, 1, −5, 4], the contiguous subarray with the largest sum is [4, −1, 2, 1], with sum 6. Some properties of this problem are: If the array contains all non-negative numbers, then the problem is trivial; a maximum subarray is the entire array.
The brute force algorithm finds a 4-clique in this 7-vertex graph (the complement of the 7-vertex path graph) by systematically checking all C(7,4) = 35 4-vertex subgraphs for completeness. In computer science , the clique problem is the computational problem of finding cliques (subsets of vertices, all adjacent to each other, also called ...
The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset S {\displaystyle S} of integers and a target-sum T {\displaystyle T} , and the question is to decide whether any subset of the integers sum to precisely T {\displaystyle T} . [ 1 ]
The number of representations of a natural number n as the sum of four squares of integers is denoted by r 4 (n). Jacobi's four-square theorem states that this is eight times the sum of the divisors of n if n is odd and 24 times the sum of the odd divisors of n if n is even (see divisor function), i.e.
The subset sum problem is a special case of the decision and 0-1 problems where each kind of item, the weight equals the value: =. In the field of cryptography, the term knapsack problem is often used to refer specifically to the subset sum problem. The subset sum problem is one of Karp's 21 NP-complete problems. [2]
The problem has some degenerate cases where the answer is either trivial or a simple combination of the answers to the same problem on some subgraphs. Namely, for paths and polygons, the puzzle has no freedom; if the graph is disconnected, only the connected component of the vertex with the "empty space" is relevant; and if there is an ...
From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.
Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.