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Alien Shooter 2: Conscription—Released July 3, 2010, it's an add-on to the Alien Shooter 2 Series. Zombie Shooter—Alien Shooter is similar to this top-down shooter that was released on December 29, 2007. It featured ten missions, nine types of weapons, and experience points that can be earned to provide extra skill points.
A stand-alone add-on was released in 2010, titled Alien Shooter 2: Conscription. It features a new campaign, a few new weapons, and new types of monsters. The story is a prequel to the original game, telling the story of a new recruit of the M.A.G.M.A. corporation, who is stationed on one of the military bases.
Alien 3: The Gun arcade game cabinet. This is a chronological list of games in the Alien, Predator and Alien vs. Predator science fiction horror franchises. There have been thirty-eight officially licensed video games, one trading card game, and one tabletop miniatures game released as tie-ins to the franchises.
Cube 2 Engine zlib License (code), Individual licenses (media) Quake style deathmatch, includes built in level editor. Single/Multiplayer. The Dark Mod: Team Dark Mod 2009 2015-02-08 (2.03) Windows, Linux, OS X: id Tech 4 engine CC-BY-NC-SA: First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine
Games released for non-scanning consoles would employ the barcode scanner as a means to unlock secret content within the game or to add enhanced functionality. A number of games also relied on the barcode-scanning portion of the game in a manner which was integral to gameplay.
Additionally, id published three games in the Heretic series by Raven Software in 1994–1997, before ceasing its publishing operations. [8] [9] [10] In 2009, id was purchased by ZeniMax Media, the parent company of Bethesda. [11] The company's latest release is the first-person shooter Quake Champions (2022). [12]
Barcode library or Barcode SDK is a software library that can be used to add barcode features to desktop, web, mobile or embedded applications. Barcode library presents sets of subroutines or objects which allow to create barcode images and put them on surfaces or recognize machine-encoded text / data from scanned or captured by camera images with embedded barcodes.
The first stable version was released in October. Two single-player, campaign-style games, CodeRED: Battle for Earth and CodeRED: Martian Chronicles, were released during 2003. Following these games, Alien Arena received greater development focus. The final upgrade to the two single-player games was made available on February 18, 2005.