Search results
Results from the WOW.Com Content Network
In 1995, a shareware game for the Macintosh called Kitten Shaver had used sprites that looked similar to Neko. The object of the game was cruel but humorous, as the player would have to shave the cats, with various layers of fur, as they ran across the screen within a limited time. The game was a parody of a game called Bunny Killer.
Nekopara (Japanese: ネコぱら), taglined Cats Paradise, is a series of adult visual novels developed by NEKO WORKs and published by Sekai Project. The first game in the series, Nekopara Vol. 1 , was released in December 2014, taking place in a world where humans live alongside catgirls . [ 1 ]
The plot of Catfight revolves around a dark goddess Shinma and 10 female warriors competing to challenge her and obtain the ultimate power. [2] The game's advertisement on Atlantean Interactive's website states: "Join eleven of the fiercest female warriors from across the Ethers as they battle it out for the ultimate power of the Universe ...
Battletoads is a video game franchise by Rare that began with the original beat 'em up game Battletoads in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to rival the Teenage Mutant Ninja Turtles games series. [1]
Cat Quest is an action role-playing video game played from a top-down perspective. [3] The game is set in an open world kingdom called Felingard. [4] The player takes controls of an anthropomorphic cat who embarks on a quest to rescue his kidnapped sister. [4] [5] The game features real-time combat, dungeon crawling, and equipment progression. [4]
There are different variations of this game. In the basic game, all players sit in a circle, and the first player describes the minister's cat with an adjective beginning with the letter 'A' (for example, "The minister's cat is an admirable cat"). Each player then does the same, using different adjectives starting with the same letter.
The game is a puzzle-based adventure game. The game is entirely played using only the four arrow keys, with the ESC key being used to access the Save/Load menu. Because of this highly simplified control scheme, characters can only move left and right between scenes while up and down are used to interact with objects in the environment and the ...
The game was released later that year and became a stand-alone game that had nothing to do with the original game. [15] The engine for Claw , internally known as the Windows Animation Package 32 (after the original 16 bit Windows Animation Package first written by Brian Goble for his shareware game The Adventures of Microman ), was also used by ...